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4821 cards found where resistance does not include "none", and language is English.

Deoxys - Psychic - 110 HP

Pokémon - Basic

C Genome Charge

Search your deck for up to 2 Basic [P] Energy cards and attach them to this Pokémon. Then, shuffle your deck.

PPC Psychic 80+

This attack does 20 more damage for each Energy attached to your opponent's Active Pokémon.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

CRI #31

Deoxys - Psychic - 120 HP

Pokémon - Basic

PPP Psyspear 120

If this Pokémon has at least 2 extra Energy attached (in addition to this attack's cost), this attack also does 120 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Darkness
Resistance: Fighting
Retreat: 2

CRI #32

Deoxys - Psychic - 130 HP

Pokémon - Basic

PPC Psy Protection 80

During your opponent's next turn, prevent all damage done to this Pokémon by attacks from Pokémon that have an Ability.

Weakness: Darkness
Resistance: Fighting
Retreat: 3

CRI #33

Deoxys - Psychic - 100 HP

Pokémon - Basic

P Psyspeed 30

You may draw cards until you have 5 cards in your hand.

Weakness: Darkness
Resistance: Fighting
Retreat: 0

CRI #34

Espurr - Psychic - 60 HP

Pokémon - Basic

P Buddy Attack 10+

If you played Emma from your hand during this turn, this attack does 60 more damage.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

CRI #36

Meowstic - Psychic - 100 HP

Pokémon - Stage 1 - Evolves from Espurr

PC Tricky Steps 80

You may move an Energy from your opponent's Active Pokémon to 1 of their Benched Pokémon.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

CRI #37

Phantump - Psychic - 70 HP

Pokémon - Basic

Ability: Spiteful Evolution

Once during your turn, you may use this Ability. Choose a card in your hand that evolves from this Pokémon and put it onto this Pokémon to evolve it. If you do, place 2 damage counters on the Pokémon you evolved in this way. You can't use this Ability during your first turn.

P Mumble 10

Weakness: Darkness
Resistance: Fighting
Retreat: 2

CRI #38

Trevenant - Psychic - 130 HP

Pokémon - Stage 1 - Evolves from Phantump

P Cursed Roots 30

During your opponent's next turn, Energy can't be attached from your opponent's hand to the Defending Pokémon.

PP Overwhelming Pain 60+

This attack does 10 more damage for each damage counter on all of your opponent's Pokémon.

Weakness: Darkness
Resistance: Fighting
Retreat: 3

CRI #39

Pumpkaboo - Psychic - 60 HP

Pokémon - Basic

P Stampede 20

Weakness: Darkness
Resistance: Fighting
Retreat: 2

CRI #40

Gourgeist ex - Psychic - 270 HP

Pokémon - Stage 1 - Evolves from Pumpkaboo

P Horrifying Rondo 30+

This attack does 50 more damage for each of your Benched Pokémon that has any damage counters on it.

PP Ghostly Touch 140

Discard a random card from your opponent's hand.

Weakness: Darkness
Resistance: Fighting
Retreat: 2

CRI #41

Zubat - Darkness - 40 HP

Pokémon - Basic

D Supersonic

Your opponent's Active Pokémon is now Confused.

Weakness: Lightning
Resistance: Fighting
Retreat: 0

CRI #49

Golbat - Darkness - 80 HP

Pokémon - Stage 1 - Evolves from Zubat

D Covert Flight 30

During your opponent's next turn, prevent all damage done to this Pokémon by attacks from Basic Pokémon.

Weakness: Lightning
Resistance: Fighting
Retreat: 1

CRI #50

Crobat - Darkness - 130 HP

Pokémon - Stage 2 - Evolves from Golbat

Ability: Nighttime Maneuvers

Once during your turn, if this Pokémon is in the Active Spot, you may use this Ability. Search your deck for a card. Shuffle your deck, then put that card on top of it.

D Poison Sound Wave 80

Your opponent's Active Pokémon is now Confused and Poisoned.

Weakness: Lightning
Resistance: Fighting
Retreat: 1

CRI #51

Beldum - Metal - 70 HP

Pokémon - Basic

M Headbutt 10

MC Beam 20

Weakness: Fire
Resistance: Grass
Retreat: 1

CRI #59

Metang - Metal - 100 HP

Pokémon - Stage 1 - Evolves from Beldum

M Metal Claw 30

MMC Guard Press 70

During your opponent's next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).

Weakness: Fire
Resistance: Grass
Retreat: 2

CRI #60

Metagross - Metal - 180 HP

Pokémon - Stage 2 - Evolves from Metang

M Bounce Back 60

Switch out your opponent's Active Pokémon to the Bench. (Your opponent chooses the new Active Pokémon.)

MMMC Metallic Hammer 150+

You may discard 3 [M] Energy from this Pokémon and have this attack do 150 more damage.

Weakness: Fire
Resistance: Grass
Retreat: 3

CRI #61

Ferroseed - Metal - 70 HP

Pokémon - Basic

MM Rolling Tackle 40

Weakness: Fire
Resistance: Grass
Retreat: 2

CRI #62

Ferrothorn - Metal - 130 HP

Pokémon - Stage 1 - Evolves from Ferroseed

Ability: Startling Drop

During your opponent's turn, if this Pokémon is discarded from your deck by an effect of an attack or Ability from your opponent's Pokémon, or by an effect of your opponent's Item or Supporter cards, discard the top 8 cards of your opponent's deck.

MM Special Whip 70+

If this Pokémon has any Special Energy attached, this attack does 70 more damage.

Weakness: Fire
Resistance: Grass
Retreat: 3

CRI #63

Cobalion ex - Metal - 210 HP

Pokémon - Basic

Ability: Metal Road

Once during your turn, when this Pokémon moves from your Bench to the Active Spot, you may use this Ability. Move any amount of [M] Energy from your other Pokémon to this Pokémon.

MMC Power Tackle 200

During your next turn, this Pokémon can't use attacks.

Weakness: Fire
Resistance: Grass
Retreat: 2

CRI #64

Crobat - Darkness - 130 HP

Pokémon - Stage 2 - Evolves from Golbat

Ability: Nighttime Maneuvers

Once during your turn, if this Pokémon is in the Active Spot, you may use this Ability. Search your deck for a card. Shuffle your deck, then put that card on top of it.

D Poison Sound Wave 80

Your opponent's Active Pokémon is now Confused and Poisoned.

Weakness: Lightning
Resistance: Fighting
Retreat: 1

CRI #93

Metang - Metal - 100 HP

Pokémon - Stage 1 - Evolves from Beldum

M Metal Claw 30

MMC Guard Press 70

During your opponent's next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).

Weakness: Fire
Resistance: Grass
Retreat: 2

CRI #94

Gourgeist ex - Psychic - 270 HP

Pokémon - Stage 1 - Evolves from Pumpkaboo

P Horrifying Rondo 30+

This attack does 50 more damage for each of your Benched Pokémon that has any damage counters on it.

PP Ghostly Touch 140

Discard a random card from your opponent's hand.

Weakness: Darkness
Resistance: Fighting
Retreat: 2

CRI #102

Cobalion ex - Metal - 210 HP

Pokémon - Basic

Ability: Metal Road

Once during your turn, when this Pokémon moves from your Bench to the Active Spot, you may use this Ability. Move any amount of [M] Energy from your other Pokémon to this Pokémon.

MMC Power Tackle 200

During your next turn, this Pokémon can't use attacks.

Weakness: Fire
Resistance: Grass
Retreat: 2

CRI #103

Fletchinder - Fire - 90 HP

Pokémon - Stage 1 - Evolves from Fletchling

RR Flare 60

Weakness: Lightning
Resistance: Fighting
Retreat: 1

POR #13

Talonflame - Fire - 150 HP

Pokémon - Stage 2 - Evolves from Fletchinder

Ability: Sky Hunt

Once during your turn, you may use this Ability. Flip a coin. If heads, discard a random card from your opponent's hand.

RR Fire Wing 110

Weakness: Lightning
Resistance: Fighting
Retreat: 1

POR #14

Espurr - Psychic - 60 HP

Pokémon - Basic

C Nap

Heal 20 damage from this Pokémon.

P Stampede 10

Weakness: Darkness
Resistance: Fighting
Retreat: 1

POR #33

Meowstic - Psychic - 100 HP

Pokémon - Stage 1 - Evolves from Espurr

P Perplex

Your opponent's Active Pokémon is now Confused.

P Psychic 30+

This attack does 30 more damage for each Energy attached to your opponent's Active Pokémon.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

POR #34

Yveltal ex - Darkness - 210 HP

Pokémon - Basic

DDC Soul Destroyer

Knock Out each of your opponent's Pokémon that has 50 HP or less remaining.

DDC Dark Strike 210

During your next turn, this Pokémon can't use Dark Strike.

Weakness: Lightning
Resistance: Fighting
Retreat: 1

POR #53

Mega Skarmory ex - Metal - 260 HP

Pokémon - Basic

MMC Sonic Ripper

Shuffle all Energy attached to this Pokémon into your deck, and this attack does 220 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Lightning
Resistance: Fighting
Retreat: 0

POR #55

Honedge - Metal - 70 HP

Pokémon - Basic

C Cut 10

Weakness: Fire
Resistance: Grass
Retreat: 2

POR #56

Doublade - Metal - 100 HP

Pokémon - Stage 1 - Evolves from Honedge

CC Weaponized Swords 60×

Reveal any number of Honedge, Doublade, and Aegislash from your hand, and this attack does 60 damage for each card you revealed in this way.

Weakness: Fire
Resistance: Grass
Retreat: 2

POR #57

Aegislash - Metal - 150 HP

Pokémon - Stage 2 - Evolves from Doublade

CCC Slash 80

MCCC Metal Slash 230

During your next turn, this Pokémon can't use attacks.

Weakness: Fire
Resistance: Grass
Retreat: 3

POR #58

Klefki - Metal - 70 HP

Pokémon - Basic

M Memory Lock 30

Choose 1 of your opponent's Active Pokémon's attacks. During your opponent's next turn, that Pokémon can't use that attack.

Weakness: Fire
Resistance: Grass
Retreat: 1

POR #59

Fletchling - Colorless - 60 HP

Pokémon - Basic

C Chirp

Search your deck for up to 2 Pokémon with [F] Resistance, reveal them, and put them into your hand. Then, shuffle your deck.

CC Peck 20

Weakness: Lightning
Resistance: Fighting
Retreat: 1

POR #66

Talonflame - Fire - 150 HP

Pokémon - Stage 2 - Evolves from Fletchinder

Ability: Sky Hunt

Once during your turn, you may use this Ability. Flip a coin. If heads, discard a random card from your opponent's hand.

RR Fire Wing 110

Weakness: Lightning
Resistance: Fighting
Retreat: 1

POR #91

Espurr - Psychic - 60 HP

Pokémon - Basic

C Nap

Heal 20 damage from this Pokémon.

P Stampede 10

Weakness: Darkness
Resistance: Fighting
Retreat: 1

POR #95

Doublade - Metal - 100 HP

Pokémon - Stage 1 - Evolves from Honedge

CC Weaponized Swords 60×

Reveal any number of Honedge, Doublade, and Aegislash from your hand, and this attack does 60 damage for each card you revealed in this way.

Weakness: Fire
Resistance: Grass
Retreat: 2

POR #98

Yveltal ex - Darkness - 210 HP

Pokémon - Basic

DDC Soul Destroyer

Knock Out each of your opponent's Pokémon that has 50 HP or less remaining.

DDC Dark Strike 210

During your next turn, this Pokémon can't use Dark Strike.

Weakness: Lightning
Resistance: Fighting
Retreat: 1

POR #105

Mega Skarmory ex - Metal - 260 HP

Pokémon - Basic

MMC Sonic Ripper

Shuffle all Energy attached to this Pokémon into your deck, and this attack does 220 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Lightning
Resistance: Fighting
Retreat: 0

POR #106

Iono's Wattrel - Lightning - 60 HP

Pokémon - Basic

L Quick Attack 10+

Flip a coin. If heads, this attack does 20 more damage.

Weakness: Lightning
Resistance: Fighting
Retreat: 1

ASC #71
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