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46 cards found where card is banned in Expanded, and language is English.

Flapple - Grass - 80 HP

Pokémon - Stage 1 - Evolves from Applin

Ability: Apple Drop

Once during your turn, you may put 2 damage counters on 1 of your opponent's Pokémon. If you placed any damage counters in this way, shuffle this Pokémon and all attached cards into your deck.

CC Acid Spray 60

Flip a coin. If heads, discard an Energy from your opponent's Active Pokémon.

Weakness: Fire
Resistance: none
Retreat: 1

ASR #TG2

Flapple - Grass - 80 HP

Pokémon - Stage 1 - Evolves from Applin

Ability: Apple Drop

Once during your turn, you may put 2 damage counters on 1 of your opponent's Pokémon. If you placed any damage counters in this way, shuffle this Pokémon and all attached cards into your deck.

CC Acid Spray 60

Flip a coin. If heads, discard an Energy from your opponent's Active Pokémon.

Weakness: Fire
Resistance: none
Retreat: 1

SHF #SV13

Flapple - Grass - 80 HP

Pokémon - Stage 1 - Evolves from Applin

Ability: Apple Drop

Once during your turn, you may put 2 damage counters on 1 of your opponent's Pokémon. If you placed any damage counters in this way, shuffle this Pokémon and all attached cards into your deck.

CC Acid Spray 60

Flip a coin. If heads, discard an Energy from your opponent's Active Pokémon.

Weakness: Fire
Resistance: none
Retreat: 1

RCL #22

Scoop Up Net

Trainer - Item

Put 1 of your Pokémon that isn't a Pokémon V or a Pokémon-GX into your hand. (Discard all attached cards.)
RCL #165

Scoop Up Net

Trainer - Item

Put 1 of your Pokémon that isn't a Pokémon V or a Pokémon-GX into your hand. (Discard all attached cards.)
RCL #207

Flapple - Grass - 80 HP

Pokémon - Stage 1 - Evolves from Applin

Ability: Apple Drop

Once during your turn, you may put 2 damage counters on 1 of your opponent's Pokémon. If you placed any damage counters in this way, shuffle this Pokémon and all attached cards into your deck.

CC Acid Spray 60

Flip a coin. If heads, discard an Energy from your opponent's Active Pokémon.

Weakness: Fire
Resistance: none
Retreat: 1

SP #22

Duskull - Psychic - 40 HP

Pokémon - Basic

Ability: Spiritborne Evolution

Once during your turn (before your attack), you may discard 3 cards from your hand. If you do, search your deck for a card that evolves from this Pokémon and put it onto this Pokémon to evolve it. Then, shuffle your deck.

P Ominous Eyes

Put 2 damage counters on 1 of your opponent's Pokémon.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

CEC #83

Island Challenge Amulet

Trainer - Tool

The Pokémon-GX or Pokémon-EX this card is attached to gets -100 HP, and when it is Knocked Out by damage from an opponent's attack, that player takes 1 fewer Prize card.
CEC #194

Island Challenge Amulet

Trainer - Tool

The Pokémon-GX or Pokémon-EX this card is attached to gets -100 HP, and when it is Knocked Out by damage from an opponent's attack, that player takes 1 fewer Prize card.
CEC #265

Jessie & James

Trainer - Supporter

Each player discards 2 cards from their hand. Your opponent discards first.
HIF #58

Lt. Surge's Strategy

Trainer - Supporter

You can play this card only if you have more Prize cards remaining than your opponent.

During this turn, you can play 3 Supporter cards (including this card).
HIF #60

Jessie & James

Trainer - Supporter

Each player discards 2 cards from their hand. Your opponent discards first.
HIF #68

Reset Stamp

Trainer - Item

Your opponent shuffles their hand into their deck and draws a card for each of their remaining Prize cards.
UNM #206

Reset Stamp

Trainer - Item

Your opponent shuffles their hand into their deck and draws a card for each of their remaining Prize cards.
UNM #206a

Reset Stamp

Trainer - Item

Your opponent shuffles their hand into their deck and draws a card for each of their remaining Prize cards.
UNM #253

Mismagius - Psychic - 110 HP

Pokémon - Stage 1 - Evolves from Misdreavus

Ability: Mysterious Message

Once during your turn (before your attack), you may draw cards until you have 7 cards in your hand. If you drew any cards in this way, this Pokémon is Knocked Out.

PCC Hypnoblast 70

Your opponent's Active Pokémon is now Asleep.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

UNB #78

Chip-Chip Ice Axe

Trainer - Item

Look at the top 3 cards of your opponent's deck and choose 1 of them. Your opponent shuffles the other cards back into their deck. Then, put the card you chose on top of their deck.
UNB #165

Lt. Surge's Strategy

Trainer - Supporter

You can play this card only if you have more Prize cards remaining than your opponent.

During this turn, you can play 3 Supporter cards (including this card).
UNB #178

Unown - Psychic - 60 HP

Pokémon - Basic

Ability: DAMAGE

Once during your turn (before your attack), if this Pokémon is your Active Pokémon, and if there are 66 or more damage counters on your Benched Pokémon, you may use this Ability. If you do, you win this game.

P Hidden Power 10

Weakness: Psychic
Resistance: none
Retreat: 1

LOT #90

Unown - Psychic - 60 HP

Pokémon - Basic

Ability: HAND

Once during your turn (before your attack), if this Pokémon is your Active Pokémon, and if you have 35 or more cards in your hand, you may use this Ability. If you do, you win this game.

P Hidden Power 10

Weakness: Psychic
Resistance: none
Retreat: 1

LOT #91

Flabebe - Fairy - 30 HP

Pokémon - Basic

Ability: Evolutionary Advantage

If you go second, this Pokémon can evolve during your first turn.

Y Tackle 10

Weakness: Metal
Resistance: Darkness
Retreat: 1

FLI #83

Oranguru - Colorless - 120 HP

Pokémon - Basic

C Resource Management

Put 3 cards from your discard pile on the bottom of your deck in any order.

CCC Profound Knowledge 60

Your opponent's Active Pokémon is now Confused.

Weakness: Fighting
Resistance: none
Retreat: 2

UPR #114

Marshadow - Psychic - 70 HP

Pokémon - Basic

Ability: Let Loose

When you play this Pokémon from your hand onto your Bench during your turn, you may have each player shuffle their hand into their deck and draw 4 cards.

PC Shadow Punch 30

This attack's damage isn't affected by Resistance.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

SLG #45

Marshadow - Psychic - 70 HP

Pokémon - Basic

Ability: Let Loose

When you play this Pokémon from your hand onto your Bench during your turn, you may have each player shuffle their hand into their deck and draw 4 cards.

PC Shadow Punch 30

This attack's damage isn't affected by Resistance.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

SMP #85

Red Card

Trainer - Item

Your opponent shuffles his or her hand into his or her deck and draws 4 cards.
GEN #71

Delinquent

Trainer - Supporter

Discard any Stadium card in play. If you do, your opponent discards 3 cards from his or her hand.
BKP #98

Delinquent

Trainer - Supporter

Discard any Stadium card in play. If you do, your opponent discards 3 cards from his or her hand.
BKP #98a

Delinquent

Trainer - Supporter

Discard any Stadium card in play. If you do, your opponent discards 3 cards from his or her hand.
BKP #98b

Puzzle of Time

Trainer - Item

You may play 2 Puzzle of Time cards at once.

◆ If you played 1 card, look at the top 3 cards of your deck and put them back in any order.

◆ If you played 2 cards, put 2 cards from your discard pile into your hand.
BKP #109

Forest of Giant Plants

Trainer - Stadium

Each player's [G] Pokémon can evolve during his or her first turn or the turn he or she plays those Pokémon.
AOR #74

Hex Maniac

Trainer - Supporter

Until the end of your opponent's next turn, each Pokémon in play, in each player's hand, and in each player's discard pile has no Abilities. (This includes cards that come into play on that turn.)
AOR #75

Hex Maniac

Trainer - Supporter

Until the end of your opponent's next turn, each Pokémon in play, in each player's hand, and in each player's discard pile has no Abilities. (This includes cards that come into play on that turn.)
AOR #75a

Shaymin-EX - Colorless - 110 HP

Pokémon - Basic

Ability: Set Up

When you play this Pokémon from your hand onto your Bench, you may draw cards until you have 6 cards in your hand.

CC Sky Return 30

Return this Pokémon and all cards attached to it to your hand.

Weakness: Lightning
Resistance: Fighting
Retreat: 1

ROS #77

Shaymin-EX - Colorless - 110 HP

Pokémon - Basic

Ability: Set Up

When you play this Pokémon from your hand onto your Bench, you may draw cards until you have 6 cards in your hand.

CC Sky Return 30

Return this Pokémon and all cards attached to it to your hand.

Weakness: Lightning
Resistance: Fighting
Retreat: 1

ROS #77a

Shaymin-EX - Colorless - 110 HP

Pokémon - Basic

Ability: Set Up

When you play this Pokémon from your hand onto your Bench, you may draw cards until you have 6 cards in your hand.

CC Sky Return 30

Return this Pokémon and all cards attached to it to your hand.

Weakness: Lightning
Resistance: Fighting
Retreat: 1

ROS #106

Maxie's Hidden Ball Trick

Trainer - Supporter

You can play this card only when it is the last card in your hand. Put a [F] Pokémon from your discard pile onto your Bench. Then, draw 5 cards.
PRC #133

Maxie's Hidden Ball Trick

Trainer - Supporter

You can play this card only when it is the last card in your hand. Put a [F] Pokémon from your discard pile onto your Bench. Then, draw 5 cards.
PRC #158

Lysandre's Trump Card

Trainer - Supporter

Each player shuffles all cards in his or her discard pile into his or her deck (except for Lysandre's Trump Card).
PHF #99

Lysandre's Trump Card

Trainer - Supporter

Each player shuffles all cards in his or her discard pile into his or her deck (except for Lysandre's Trump Card).
PHF #118

Milotic - Water - 100 HP

Pokémon - Stage 1 - Evolves from Feebas

Ability: Energy Grace

Once during your turn (before your attack), you may Knock Out this Pokémon. If you do, attach 3 basic Energy cards from your discard pile to 1 of your Pokémon (excluding Pokémon-EX).

WCC Waterfall 60

Weakness: Grass
Resistance: none
Retreat: 2

FLF #23
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