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14580 cards found where type includes "pokemon", and card is not (V or GX or ex), and language is English.

Weedle - Grass - 50 HP

Pokémon - Basic

G Surprise Attack 30

Flip a coin. If tails, this attack does nothing.

Weakness: Fire
Resistance: none
Retreat: 1

CRI #1

Kakuna - Grass - 80 HP

Pokémon - Stage 1 - Evolves from Weedle

Ability: Exoskeleton

This Pokémon takes 20 less damage from attacks (after applying Weakness and Resistance).

G Hang Down 20

Weakness: Fire
Resistance: none
Retreat: 3

CRI #2

Carnivine - Grass - 110 HP

Pokémon - Basic

CCC Chomp Whole 80+

If your opponent's Active Pokémon has no Retreat Cost, this attack does 80 more damage.

Weakness: Fire
Resistance: none
Retreat: 2

CRI #4

Chespin - Grass - 70 HP

Pokémon - Basic

G Beat 10

GG Spike Sting 30

Weakness: Fire
Resistance: none
Retreat: 2

CRI #5

Quilladin - Grass - 100 HP

Pokémon - Stage 1 - Evolves from Chespin

G Leafy Charge 20

Search your deck for a Basic [G] Energy card and attach it to this Pokémon. Then, shuffle your deck.

GGC Vine Whip 80

Weakness: Fire
Resistance: none
Retreat: 3

CRI #6

Chesnaught - Grass - 180 HP

Pokémon - Stage 2 - Evolves from Quilladin

Ability: Needly Armor

If this Pokémon is in the Active Spot and is damaged by an attack from your opponent's Pokémon (even if this Pokémon is Knocked Out), place 3 damage counters on the Attacking Pokémon for each [G] Energy attached to this Pokémon.

GGC Impound 160

During your opponent's next turn, the Defending Pokémon can't retreat.

Weakness: Fire
Resistance: none
Retreat: 4

CRI #7

Vulpix - Fire - 70 HP

Pokémon - Basic

R Singe

Your opponent's Active Pokémon is now Burned.

Weakness: Water
Resistance: none
Retreat: 1

CRI #8

Ninetales - Fire - 120 HP

Pokémon - Stage 1 - Evolves from Vulpix

R Nine-Tailed Transfer

Move all damage counters from 1 of your Benched Pokémon to your opponent's Active Pokémon.

RR Will-O-Wisp 70

Weakness: Water
Resistance: none
Retreat: 1

CRI #9

Ho-Oh - Fire - 130 HP

Pokémon - Basic

R Flames of Revival

Put up to 3 Basic Pokémon from your discard pile onto your Bench.

RRR Bright Wing 130

Discard a [R] Energy from this Pokémon.

Weakness: Water
Resistance: none
Retreat: 2

CRI #10

Fennekin - Fire - 70 HP

Pokémon - Basic

C Call for Family

Search your deck for up to 2 Basic Pokémon and put them onto your Bench. Then, shuffle your deck.

R Steady Firebreathing 10

Weakness: Water
Resistance: none
Retreat: 1

CRI #11

Braixen - Fire - 100 HP

Pokémon - Stage 1 - Evolves from Fennekin

RR Flamethrower 80

Discard an Energy from this Pokémon.

Weakness: Water
Resistance: none
Retreat: 1

CRI #12

Delphox - Fire - 160 HP

Pokémon - Stage 2 - Evolves from Braixen

Ability: Flaring Magic

Once during your turn, you may discard a Basic [R] Energy card from your hand in order to use this Ability. Draw cards until you have 7 cards in your hand.

RR Energized Storm 30×

This attack does 30 damage for each Energy attached to all Pokémon.

Weakness: Water
Resistance: none
Retreat: 2

CRI #13

Litleo - Fire - 70 HP

Pokémon - Basic

C Tackle 10

Weakness: Water
Resistance: none
Retreat: 1

CRI #14

Remoraid - Water - 70 HP

Pokémon - Basic

W Sharp Fin 20

Weakness: Lightning
Resistance: none
Retreat: 1

CRI #16

Octillery - Water - 110 HP

Pokémon - Stage 1 - Evolves from Remoraid

W Jet of Ink 30

During your opponent's next turn, if the Defending Pokémon tries to use an attack, your opponent flips 2 coins. If either of them is tails, that attack doesn't happen.

WC Tantrum 120

This Pokémon is now Confused.

Weakness: Lightning
Resistance: none
Retreat: 2

CRI #17

Delibird - Water - 90 HP

Pokémon - Basic

C Pleasing Present

Each player may attach up to 3 Basic Energy cards from their hand to their Pokémon in any way they like. Your opponent does this first.

CC Flap 40

Weakness: Metal
Resistance: none
Retreat: 1

CRI #18

Keldeo - Water - 110 HP

Pokémon - Basic

W Shoot Through 20

This attack also does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

WW Reflect Energy 70

Move an Energy from this Pokémon to 1 of your Benched Pokémon.

Weakness: Lightning
Resistance: none
Retreat: 1

CRI #19

Froakie - Water - 70 HP

Pokémon - Basic

C Collect

Draw a card.

W Water Gun 10

Weakness: Lightning
Resistance: none
Retreat: 1

CRI #20

Frogadier - Water - 100 HP

Pokémon - Stage 1 - Evolves from Froakie

W Summoning Jutsu

Search your deck for up to 3 Pokémon, reveal them, and put them into your hand. Then, shuffle your deck.

WW Aqua Edge 50

Weakness: Lightning
Resistance: none
Retreat: 1

CRI #21

Bergmite - Water - 80 HP

Pokémon - Basic

W Chilly 10

WCC Frost Breath 50

Weakness: Metal
Resistance: none
Retreat: 2

CRI #23

Avalugg - Water - 160 HP

Pokémon - Stage 1 - Evolves from Bergmite

W Iceberg Breaker 60×

Discard the top 6 cards of your deck, and this attack does 60 damage for each Basic [W] Energy card you discarded in this way.

WWCC Frost Stamp 160

Weakness: Metal
Resistance: none
Retreat: 4

CRI #24

Wimpod - Water - 70 HP

Pokémon - Basic

W Gnaw 10

CC Corkscrew Punch 20

Weakness: Lightning
Resistance: none
Retreat: 2

CRI #25

Golisopod - Water - 140 HP

Pokémon - Stage 1 - Evolves from Wimpod

W Critical Slash 30

If your opponent's Pokémon is Knocked Out by damage from this attack, during your opponent's next turn, prevent all damage from and effects of attacks done to this Pokémon.

CCC Boundless Power 150

During your next turn, this Pokémon can't use attacks.

Weakness: Lightning
Resistance: none
Retreat: 2

CRI #26

Mareep - Lightning - 70 HP

Pokémon - Basic

LC Thunder Wave 20

Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

Weakness: Fighting
Resistance: none
Retreat: 2

CRI #27

Flaaffy - Lightning - 90 HP

Pokémon - Stage 1 - Evolves from Mareep

LC Disconnect 40

During your opponent's next turn, they can't play any Item cards from their hand.

Weakness: Fighting
Resistance: none
Retreat: 2

CRI #28

Ampharos - Lightning - 160 HP

Pokémon - Stage 2 - Evolves from Flaaffy

Ability: Synchro Pulse

If you have the same number of cards in your hand as your opponent, attacks used by this Pokémon do 80 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).

LC Flashing Bolt 140

During your next turn, this Pokémon can't use Flashing Bolt.

Weakness: Fighting
Resistance: none
Retreat: 2

CRI #29

Emolga - Lightning - 70 HP

Pokémon - Basic

C Minor Errand-Running

Search your deck for up to 2 Basic Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.

L Sky Return 30

Put this Pokémon and all attached cards into your hand.

Weakness: Fighting
Resistance: none
Retreat: 1

CRI #30

Deoxys - Psychic - 110 HP

Pokémon - Basic

C Genome Charge

Search your deck for up to 2 Basic [P] Energy cards and attach them to this Pokémon. Then, shuffle your deck.

PPC Psychic 80+

This attack does 20 more damage for each Energy attached to your opponent's Active Pokémon.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

CRI #31

Deoxys - Psychic - 120 HP

Pokémon - Basic

PPP Psyspear 120

If this Pokémon has at least 2 extra Energy attached (in addition to this attack's cost), this attack also does 120 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Darkness
Resistance: Fighting
Retreat: 2

CRI #32

Deoxys - Psychic - 130 HP

Pokémon - Basic

PPC Psy Protection 80

During your opponent's next turn, prevent all damage done to this Pokémon by attacks from Pokémon that have an Ability.

Weakness: Darkness
Resistance: Fighting
Retreat: 3

CRI #33

Deoxys - Psychic - 100 HP

Pokémon - Basic

P Psyspeed 30

You may draw cards until you have 5 cards in your hand.

Weakness: Darkness
Resistance: Fighting
Retreat: 0

CRI #34

Espurr - Psychic - 60 HP

Pokémon - Basic

P Buddy Attack 10+

If you played Emma from your hand during this turn, this attack does 60 more damage.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

CRI #36

Meowstic - Psychic - 100 HP

Pokémon - Stage 1 - Evolves from Espurr

PC Tricky Steps 80

You may move an Energy from your opponent's Active Pokémon to 1 of their Benched Pokémon.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

CRI #37

Phantump - Psychic - 70 HP

Pokémon - Basic

Ability: Spiteful Evolution

Once during your turn, you may use this Ability. Choose a card in your hand that evolves from this Pokémon and put it onto this Pokémon to evolve it. If you do, place 2 damage counters on the Pokémon you evolved in this way. You can't use this Ability during your first turn.

P Mumble 10

Weakness: Darkness
Resistance: Fighting
Retreat: 2

CRI #38

Trevenant - Psychic - 130 HP

Pokémon - Stage 1 - Evolves from Phantump

P Cursed Roots 30

During your opponent's next turn, Energy can't be attached from your opponent's hand to the Defending Pokémon.

PP Overwhelming Pain 60+

This attack does 10 more damage for each damage counter on all of your opponent's Pokémon.

Weakness: Darkness
Resistance: Fighting
Retreat: 3

CRI #39

Pumpkaboo - Psychic - 60 HP

Pokémon - Basic

P Stampede 20

Weakness: Darkness
Resistance: Fighting
Retreat: 2

CRI #40

Xerneas - Psychic - 130 HP

Pokémon - Basic

PPP Geo Storm 30×

This attack does 30 damage for each [P] Energy attached to all of your Pokémon.

Weakness: Metal
Resistance: none
Retreat: 2

CRI #42

Sudowoodo - Fighting - 110 HP

Pokémon - Basic

C Trials and Trip-ulations

Search your deck for up to 2 Transformation Tome cards, reveal them, and put them into your hand. Then, shuffle your deck.

F Rock Hurl 30

This attack's damage isn't affected by Resistance.

Weakness: Grass
Resistance: none
Retreat: 1

CRI #43

Phanpy - Fighting - 80 HP

Pokémon - Basic

F Mud-Slap 10

CCC Rollout 40

Weakness: Grass
Resistance: none
Retreat: 2

CRI #44

Donphan - Fighting - 150 HP

Pokémon - Stage 1 - Evolves from Phanpy

F No Reprieve 20

During your next turn, attacks used by this Pokémon do 120 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).

FCCC Smashing Headbutt 180

Discard 2 Energy from this Pokémon.

Weakness: Grass
Resistance: none
Retreat: 3

CRI #45
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